Fleeting Microcosm
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Fleeting Microcosm
Statistics
Spell Class
FP Cost
34
Attributes
Required
INT 44
FTH -
ARC -
Fleeting Microcosm is a Sorcery that conjures a microcosm that pulses with a single wave, disappearing in a burst. It is unlocked by using the Shadow Rune of Gravity.
Information
The first attack deals 180 physical damage, 100 stamina damage, and 10 poise damage.
- The second attack deals 214 physical damage, 150 stamina damage, and 10 poise damage.
Charged first attack deals 205 physical damage, 125 stamina damage, and 12 poise damage.
- Charged second attack deals 271 physical damage, 200 stamina damage, and 15 poise damage.
History
- Misc:
- Increased FP consumption from 26 to 34.
- Decreased stamina consumption from 35 to 20, and 46 to 20 for charged attacks.
- Increased INT requirement from 42 to 44.
- Now a gravity sorcery.
- Now does physical damage.
- Increased damage of the first attack from 120 to 180, and 160 to 205 for charged attacks.
- Increased the stamina of the first attack from 50 to 100, and 70 to 125 for charged attacks.
- Increased the stamina of the second attack from 100 to 150, and 140 to 200 for charged attacks.
- Increased the poise damage of the first attack from 7 to 10, and 7 to 12 for charged attacks.
- Increased the poise damage of the second attack from 7 to 10, and 11 to 15 for charged attacks.